Saturday 3 March 2007

Supreme Commander vs. C&C3

Had Supreme Commander for a few days now, only played the single player campaign so far, but I'm impressed, not as impressed as I'd hoped I would, but I can still see it's a great game.

The problem with it, it's it's just too epic, the games take a really long time to play out, sure you can increase build speed by making engineers help structures churn out units faster, but to get it going really quick, you need a very good resource supply chain, which takes a long time to set up.

I've also recently played the C&C demo, and quite frankly, I love it, back to good old C&C gameplay and style, but with a few needed improvements. They've finally added squad based controls, while not as great as the ones you got in DoW and CoH where you could customise the squads for almost any purpose, those games were infantry game at their heart. C&C is a vehicle game really, it's about smooshing your enemy with the biggest tanks you can build. So while the squad based gameplay would seem like a good idea, they made a good decision to not make it too much in-depth like DoW and CoH, since C&C isn't about levels of micromanagement like that, but by doing so, they've kind of made the system pointless. From what I could tell, you couldn't re-enforce units when they take losses, upgrades you give them are global to all squads, so all it really makes it, is back to square one. Single man production, but instead of that single man looking like a...single man, it's a group of men, so all they've really done is changed the aesthetics of the game, they haven't really ended up adding any extra functionality with this feature as far as I can see. I'm not saying this is bad though, I do prefer it, but it just seems like they're going to be fooling a lot of people with this.

I haven't really played the game a lot, I played the prologue, saw that it was back to good old C&C, and then uninstalled the demo, I don't want no spoilorz! What I really like, is the speed of the game, it's fast, faster than ever before, harvesters work quicker, meaning supply of resources isn't such a large deal as it was before, and theres less waiting around for cash to come it to build stuff. The graphics are very nice, people have been complaining that they're rubbish, I think they're great, especially since it's the same engine as generals, people have just seemed to got it into their heads that if a new release doesn't have the best graphics seen so far then it's not worth playing. The graphics are no worse than CoH IMO, so I'm not sure why people are making so much of a fuss.

Friday 2 March 2007

Random link

This post on kotaku really made my day today, cracked me right up. Completely forgotten about the awesomeness of Bananaman until I read this XD